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blog:april2022 [2022/04/29 13:29]
jasonh [Initial Models]
blog:april2022 [2022/05/04 18:37] (current)
jasonh [Design Concept]
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 {{ :renders:concept1.jpg?400|}}My concept for the ships in Argon-88 is something that looks a little retro as the game is supposed to be set in the 1950s. So something more like a flying tank than an airplane. Huge armored flying vehicles would need large oversized engines. I also wanted the I needed a design that would be modular (more on that later). I ended up with something that had a hull at the front and engines at the back, linked together will a powerplant. {{ :renders:concept1.jpg?400|}}My concept for the ships in Argon-88 is something that looks a little retro as the game is supposed to be set in the 1950s. So something more like a flying tank than an airplane. Huge armored flying vehicles would need large oversized engines. I also wanted the I needed a design that would be modular (more on that later). I ended up with something that had a hull at the front and engines at the back, linked together will a powerplant.
  
-The sketch to the right is one of the concepts I came up with.+The sketch to the right is one of the concepts I came up with, back when I was calling the game //Skybattles '54//. 
 + 
 +Next: [[blog:May2022]] 
  
-===== Initial Models ===== 
-{{ :renders:prototype_4.jpg?400|}} I took the five most promising sketches and created models in //Blender//. For these first models I used eight meshes, each using a different material: Four different paints (a primary one and then three different ones for accents), two metals, a glass and a "hole". 
  
blog/april2022.1651235395.txt.gz · Last modified: 2022/04/29 13:29 by jasonh