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blog:april2022 [2022/04/28 17:12] jasonh |
blog:april2022 [2022/05/04 18:37] (current) jasonh [Design Concept] |
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| ====== April 2022 ====== | ====== April 2022 ====== | ||
| + | ===== The Problem ===== | ||
| I like games where you can customize your character, car or ship. Sometimes I spent more time in the editor than I did playing the game. However I never really found a good way to deliver that type of customization in the games I was designing. | I like games where you can customize your character, car or ship. Sometimes I spent more time in the editor than I did playing the game. However I never really found a good way to deliver that type of customization in the games I was designing. | ||
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| I've used //Substance Painter// to create the skins for my game assets for quite some time. It's a great tool and can deliver great results. To the right you'll see one of the fighters from the //Seventh Circle// game. Using Substance Painter I could create a number of different skins for the same model, but I couldn' | I've used //Substance Painter// to create the skins for my game assets for quite some time. It's a great tool and can deliver great results. To the right you'll see one of the fighters from the //Seventh Circle// game. Using Substance Painter I could create a number of different skins for the same model, but I couldn' | ||
| - | So for Argon-88 I've decided to try out a different approach. I'll construct the ship model using a number of different meshes and each mesh will have a different material assigned to it. Then within the game it should be possible to change just one of the materials and alter just part of the ship. For this to work I'll need a few ship assets constructed | + | ===== The Solution ===== |
| + | So for Argon-88 I've decided to try out a different approach. I'll construct the ship model using a number of different meshes and each mesh will have a different material assigned to it. Then within the game it should be possible to change just one of the materials and alter just part of the ship. I'd use PBR materials so would still be able to retain that nice grungy look. | ||
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| + | ===== Design Concept ===== | ||
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| + | The sketch | ||
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| + | Next: [[blog: | ||
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